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TIL-2024.03.01 - Three.JS 기초> Frontend/ThreeJS 2024. 3. 1. 21:50
------- Three.JS
기본 구성 요소
1) Scene(화면 구성 요소)
> container that holds all the objects, lights, and cameras in a 3D environment. It serves as the canvas where you place your 3D elements.
2) Camera (카메라): 만들어진 scene을 camera에 담음
> The Camera determines the viewpoint through which you observe the scene.
> There are different types of cameras, such as PerspectiveCamera and OrthographicCamera
3) Renderer(영화관): 결과물을 보여줌
> The Renderer is responsible for rendering the 3D scene onto the HTML canvas. It translates the 3D scene into a 2D representation that can be displayed in the browser.
4) 3D Object(Geometry and Material):
> Mesh represents a 3D object (MeshBasicMaterial), and Geometry defines its shape.
> You typically combine a geometry with a material to create a mesh.'> Frontend > ThreeJS' 카테고리의 다른 글
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